A chair in a room

Articles and sketches concerning the design of interactions, things and experiences. Title from Eliel Saarinen: ”Always design a thing by considering it in its next larger context — a chair in a room, a room in a house, a house in an environment, an environment in a city plan.”

Dan Hill

Designer, urbanist, etc. Stockholm. Director of Strategic Design at Vinnova. Visiting prof at UCL Bartlett IIPP; Adjunct prof at RMIT. cityofsound.com &c.

Latest Posts

Let there be light switches

From dark living rooms to dark ecology

Things that don’t work yet

On Roli Blocks, musical technologies, and designing connected objects in general

Noticing planning notices

Some of the touchpoints of participative democracy need a bit of work

The Melnikov House intercom system

Interaction Design Classics #4

Cities Unlocked

Internet of Things unlocking urban wayfinding for the visually impaired, and more besides

Connected streets, with connected displays

Responsive, respectful urban screens, via PixelTrack with BERG

Little Printer: designing the new domestic landscape

Contemporary design practice in the age of the network

20th century gestures / Supplement to the Italian Dictionary

By chance, just after posting the 21st century gestures series, I discovered Bruno Munari’s 1963 book “Supplemento al dizionario italiano”…

Domus magazine on iPad

Notes from our design process

21st Century Gestures Clip Art Collection

Documenting how the body makes The Network visible, legible


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